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Against the Slave Lords

  • Andre/FalseZero
  • Jan 10, 2020
  • 1 min read


Welcome Adventurers, to the Broken Coast!

Join me in my retelling of the classic AD&D module series, Against the Slave Lords, converted and updated to be run under the D&D 5e engine. The sessions are run Thursdays at 9PM EDT / 6PM PDT and will run for 3 hours. The game will be run via Discord for voice chat and Roll20 for everything else.


About the Game


Once a thriving empire to the east of the Sea of Klar, The Empire of the Sun was reduced to ruin through infighting between ambitious noble houses and a mysterious plague that overtook the lands. The once glorious empire has been reduced to ruin, its lands have become wild and overgrown, inhabited by inhuman monsters, fell beasts, and the ghosts of the past.


Only in the last 50 years has civilization started to return to The Broken Coast, small settlements exploiting the resources that made the Empire of the Sun rich beyond measure, carving out a thin line of safety along the rocky shores of the Sea of Klar.

The Broken Coast has also become a home to many adventurers, such as yourselves, those brave souls who would strike out into the wilderness to retrieve the hidden treasures and unravel the ancient mysteries of the Empire of the Sun...


*The world of the Broken Coast is left purposely vague. With an undefined world I can mold the story to fit the PCs backgrounds and adventures to fit them, rather than forcing the players to conform to my world and the history I have created*



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